September 5, 2025

Godot Tutorial

Godot Essential #4 – Your First Challenge

In this special episode, we pause the theory and put everything into practice. Through 5 small challenges, you’ll review and reinforce what you’ve learned so far.

Welcome back to Godot Essential, the series where we learn Godot one small step at a time.

In the last three episodes, we covered a lot already: creating projects, attaching scripts, printing messages, and even working with variables. Now it’s time to pause and practice everything we’ve learned so far.

This episode is different: it’s a challenge episode. Instead of introducing new concepts, you’ll complete a series of small exercises, then compare your solution with the correction.

What You’ll Practice

  • Creating a brand-new project in Godot

  • Attaching a script to a Node2D

  • Defining and using variables

  • Printing text and variable content in the console

  • Updating variable values during runtime

By the end, you’ll have a stronger foundation — not just knowing what to do, but being able to do it on your own.

Why This Matters

Learning to code isn’t just about watching tutorials. It’s about doing. These practice rounds are designed to help the concepts sink in and give you the confidence to move forward.

Watch the episode


What’s Next?

In the next episode, we’ll step into an even more powerful use of variables: working with numbers. From scores to health to coins, numbers are at the heart of every game mechanic.