September 2, 2025

Godot Tutorial

Godot Essential #2 — Your First Script

Learn how to write your first line of code with GDScript

A warm welcome back to Godot Essential, the series that guides you through Godot, one small step at a time.

In the second episode, we dive into your first real bit of interactivity: learning how to attach a script and write your first lines of GDScript code.

What You'll Learn in This Episode

  • Attaching a script to a Node2D

  • Writing your first line of code: print("Hello Godot!")

  • Using the Output console to see your messages

By the end of this short video, you’ll have written and executed your first GDScript code in Godot. A true milestone!

Why This Matters

Scripting is the heart of game behavior. Until now, your project has been static, doing nothing. This episode transforms it from lifeless into something that does things—even if it's just printing text. That shift is the beginning of everything that follows

Watch the episode


About Godot Essential

This series is created by BolterSquad, a small indie game studio dedicated to both making games and helping others build them. The gameplay footage you see throughout the tutorials comes from our own mobile game, Grave Strikers—built entirely in Godot.

If you’d like to support the series, the best way is to check out our games and share these tutorials with friends or colleagues interested in game dev.

What’s Next?

In the next episode, we’ll explore one of the most fundamental tools in programming: variables. They'll help us store scores, track health, and much more.

Stay tuned—this journey is just getting started.

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